FDLTCP
ENGINEERING
www.fdltcp.com



FDLTCP™ Engineering
Burton, Michigan, USA

(279) 799-7735
sales@fdltcp.com

FDLTCP™ Engineering - The Most Accurate Time On Earth™ - Unified 4D Linear Time Computer Processors, Electronics, & Peripherals
All FDLTCP™ Engineered Electronics Are Manufactured Using The 5 4D Nanometres Process (5-4D-㎚)
On The 7th Day, God Rested... On The 9th Day FDLTCP™ Engineering Opened...

FDLTCP™ Engineering Technical Darwinism Private Corporation Unified 4D Linear Time & Physics For Computing & Technology


Stock Photograph
It's Likely Microsoft's Q# Will Be Replaced With C/C++/C# For 'Unified 4D Linear Time Computer Architectures Using 128 Dobits', Which Is Just A Different Target Platform or Architecture As Is Commonly Used For Different Types Of Microprocessors.

One Of The Largest Challenges With Implementing Unified 4D Linear Time Is The Usage Of 'SSL' Certificates That Invalidate Websites If An End User Changes Their Computer Clock Year or Date. As An Unfortunate Result, Many Appear To Be Fixed Within An Obsolete Atomic Time System Until This Is Fixed Using New Communications Libraries And Protocols.

The Letter 'Q' Originated As A Circle With A Line Through It, Which Represents Division And In The Case Of Unified 4D Space-Time, The Breaking Of The Time Structure Required For Accurate Computer Calculations. As The First Letter In The Word 'Quantum', 'Quantum Computers' Are Obsolete And 'Don't Work'. This Is Due To The Uncertainty Principle And 'Flat Earther' Based Mathematics And Physics. The Word 'Qubit', Also Not Being A Word That Can Represent A 'Space-Time Bit' Is Invalid. Instead The Word 'Dobit' Is Used In It's Place For A Real Computer Standard Called 'Unified 4D Linear Time Computing'. "Quantum Computers" & "The Qubit" Are Dead As The Wrong Path Travelled By Many Investors And Government Researchers.

FDLTCP™ 4D Evolution™ Computer Processors Will Become Commonplace In Laptop, Desktop, & Server Computers In The Near Future And With It, A New Form Of Time & Physics Will Become The New Normal Standard Which Isn't Based On The Atomic Time Standard Or Relativity Theory.
They're Engineered In The Following Frequencies:

40 4D-Mega-Hertz (Atomic Frequency: 92.59 Mega-Hertz)
80 4D-Mega-Hertz (Atomic Frequency: 185.19 Mega-Hertz)
160 4D-Mega-Hertz (Atomic Frequency: 370.37 Mega-Hertz)
320 4D-Mega-Hertz (Atomic Frequency: 740.74 Mega-Hertz)
640 4D-Mega-Hertz (Atomic Frequency: 1.48 Giga-Hertz)
1.28 4D-Giga-Hertz (Atomic Frequency: 2.96 Giga-Hertz)
2.56 4D-Giga-Hertz (Atomic Frequency: 5.93 Giga-Hertz)
5.12 4D-Giga-Hertz (Atomic Frequency: 11.85 Giga-Hertz)
10.24 4D-Giga-Hertz (Atomic Frequency: 23.7 Giga-Hertz)
20.48 4D-Giga-Hertz (Atomic Frequency: 47.41 Giga-Hertz)
40.96 4D-Giga-Hertz (Atomic Frequency: 94.81 Giga-Hertz)
81.92 4D-Giga-Hertz (Atomic Frequency: 189.63 Giga-Hertz)
163.84 4D-Giga-Hertz (Atomic Frequency: 379.26 Giga-Hertz)
327.68 4D-Giga-Hertz (Atomic Frequency: 758.52 Giga-Hertz)

FDLTCP™ 4D Evolution™ Operating System Is Engineered From The Ground Up To Support 340,282,366,920,938,463,463,374,607,431,768,211,456 Dobit Addressing And We Invented The Ulti-Bit, Ulti-Dobit, Ulti-Byte, & Ulti-Dobyte Units Of Measurement For This. This Allows 340.28 Ulti-Dobits / 42.54 Ulti-Dobytes Of 4DRAM/NVME/QNH Volatile Memory Addressing Space And Hard Disk/SSD Storage Addressing Space.

FDLTCP™ 4D Evolution™ Mainboards Are The New Foundations For Computer 'Motherboard' Standards That Were Obsoleted Around The Close Of Fry's Electronics And Other Computer Stores And Function On A New Design Technology, Separated From The Commonly Established Atomic Time System.


Variations Of Calculating A 200,000 Second Day & Night For Unified 4D Linear Time Computing:

20 Hours, 100 Minutes, 100 Seconds = 200,000 Seconds Per Day & Night
25 Hours, 80 Minutes, 100 Seconds = 200,000 Seconds Per Day & Night
25 Hours, 100 Minutes, 80 Seconds = 200,000 Seconds Per Day & Night
40 Hours, 50 Minutes, 100 Seconds = 200,000 Seconds Per Day & Night
40 Hours, 100 Minutes, 50 Seconds = 200,000 Seconds Per Day & Night
50 Hours, 40 Minutes, 100 Seconds = 200,000 Seconds Per Day & Night
50 Hours, 50 Minutes, 80 Seconds = 200,000 Seconds Per Day & Night
50 Hours, 80 Minutes, 50 Seconds = 200,000 Seconds Per Day & Night
50 Hours, 100 Minutes, 40 Seconds = 200,000 Seconds Per Day & Night
80 Hours, 25 Minutes, 100 Seconds = 200,000 Seconds Per Day & Night
80 Hours, 50 Minutes, 50 Seconds = 200,000 Seconds Per Day & Night
80 Hours, 100 Minutes, 25 Seconds = 200,000 Seconds Per Day & Night
100 Hours, 20 Minutes, 100 Seconds = 200,000 Seconds Per Day & Night
100 Hours, 25 Minutes, 80 Seconds = 200,000 Seconds Per Day & Night
100 Hours, 40 Minutes, 50 Seconds = 200,000 Seconds Per Day & Night
100 Hours, 50 Minutes, 40 Seconds = 200,000 Seconds Per Day & Night
100 Hours, 80 Minutes, 25 Seconds = 200,000 Seconds Per Day & Night
100 Hours, 100 Minutes, 20 Seconds = 200,000 Seconds Per Day & Night

How Long Is A Second?
A Second Is 1/200,000 Of The Time It Takes From Midnight Of One Day To Midnight Of The Next Day.

The FDLTCP™ Engineering 4DRAM/NVRAM/4DNH Memory Chips Exceed The Memory Limitations Of Most Microsoft And Other Operating Systems Making Their Codebase No Longer Compatible With The Growing Needs Of Graphic Artists, 3D Artists, And Compilation Servers For Video Game And Other Forms Of Computer Engineering/Computer Programming.


FDLTCP™ Engineering, Burton, Michigan, USA
Unified 4D Linear Time Computer Processor & Electronics Engineering
All Data Here Is Copyprotected & Useprotected. All Rights Reserved.
All FDLTCP™ Engineered Electronics Are Manufactured Using The 5 4D Nanometres Process (5-4D-㎚)
FDLTCP™ Engineering - The Most Accurate Time On Earth™
On The 7th Day, God Rested... On The 9th Day FDLTCP™ Engineering Opened...
August 24, 000047 of 999999, FDLT - Time: 00:72:68:51 +00 of +19 FDTZ From 00.0000° N 180.0000° W
Tel: 279-799-7735 / Email: sales@fdltcp.com
January 27, 2055, AUFT 00:52:20 AM Etc/GMT-12

FDLTCP™ Engineering Invented, Publishes, & Maintains The Most Accurate Time On Earth.
FDLTCP™ Engineering Maintains A Strict No Artificial Intelligence & No Cryptocurrency Policy
FDLTCP™ Engineering Abandoned The 'Quantum Computing' Race To Focus On 'Unified 4D Linear Time' & 'Unified 4D Linear Time Computer Processors'.

FDLTCP™ Engineering Unified 4D Linear Time & Physics Is Established Starting On 02-08-1978, AC +143 Days And 0 Years BC And Is Specifically Attached To Spherical Earth Time Instead Of Flat Earth Time & Physics.
60,000 Years Was Added To The Year Count As The Approximate Limit For Radiocarbon/Carbon-14 Dating Of 60,000 Years.
A Biological Population Is A Population Created From 'Natural Offspring' Of Male & Female Parents. It Excludes All Virtualized Populations Including Populations Of Religious Based Soul Contracts, Spirit World Populations (As Non-Physical Beings), And For Some Religions, Attempts To Resurrect The Dead.

The Epoch Time Standard Was Established In A Similar Way Beginning On January 1st, 1970, AC. https://en.wikipedia.org/wiki/Unix_time.
Dates And Times Other Than FDLTCP™ Engineering Unified 4D Linear Time & Physics May Be Used By Adding Their Specific Year Notation Of 'AC' or 'After Christ' On The Julian/Gregorian Time & Date Structure And All Known Julian/Gregorian Dates Still Remain Fully Valid.

Evolution Means 'To Move Forward', Just As Revolution Means 'To Move Backward'.
FDLTCP™ Engineering Is A Division Of SphereQ™ Corporation / Lindholm Industries, LLC / Matthew Shawn Lindholm - California, USA.
Technical Darwinism In The Computer Engineering Industry Is Survival Only For Those Most Capable Of The Position They Work In.
It Removes The Incapable From Their Positions To Leave Only The Best Qualified People In Place.

A Private Corporation Is Owned By It's Establishers Without Public Stock Options. A Public Corporation Is Owned By It's Public Shareholders On The Public Stock Exchange.

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**** All Work Here Is Non-Government Endorsed Work To Patch The Y2K38 Superbug & Establish A New Unifed 4D Linear Time & Physics ****
**** System For Computers And Shouldn't Be Used By Third Parties ****
**** https://en.wikipedia.org/wiki/Year_2038_problem ****
**** The Date & Time Here Can't Be Deemed Valid Without The Scientific Process And Constant Adjustment Of The Rate Of ****
**** Time On Earth According To The Rate Of Rotation Differences As The Earth Moves Closer And Farther From The Sun ****
**** That Requires The Funding Of Equipment And A Lot Of Custom Programming. If Interested In Investing, You Can Visit ****
**** Our Investors Page At http://www.fdltcp.com/index.php?PageID=56 ****
**** ****
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Page Generated In : 0.621236584804680000 Unified 4D Linear Microseconds / 0.268374204635620000 Atomic Microseconds. Page Transmitted In : 0.001819045455367500 Unified 4D Linear Microseconds / 0.000785827636718750 Atomic Microseconds. Dobits/Dobytes Sent : 374,214 Dobytes / 2,993,712 Dobits Sent.